However, experienced users have reported Aura 2 successfully working on Vulkan, Linux and MacOs + Metal. Other platforms and Consoles are on their way but are currently not guaranteed. Please delete all references to Aura 1 before importing Aura 2 in your project.Īura 2 currently does not support SRPs, LWRP, URP or HDRP.Īura 2 was developed and tested on Windows and DirectX11. Please verify that the support of these elements is not limited especially on lower platforms.Īura 1 and Aura 2 are not compatible with each others. Works in LDR (Low Dynamic Range) and HDR (High Dynamic Range)Īura 2 strictly requires full support of the following elements to work : Particles illumination, fog and density ** ▸ Amplify Shader Editor from Amplify Creations ▸ Full shadows support (1/2/4 directional cascade(s), spot, point)Ĭontrol Volumes (Global, Planar, Box, Sphere, Cylinder, Cone) with : This rendering technique is the same as the one used in the latest high-end games such as Tomb Raider, God Of War, Red Dead Redemption 2, Assassin’s Creed Origins/Odyssey, Days Gone … Aura 2 is a volumetric lighting/fog solution for Unity.Īura 2 simulates the illumination of the micro-particles that are present in the environment but too small to be visible to the eye/camera.Īura 2 brings state-of-the-art volumetric lighting system to Unity.
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